segunda-feira, 30 de novembro de 2015

The Demonhunter




Never bring a knife to a gunfight, but feel free to bring your crossbow to a knifefight.


Race: Any (seriously, I went Khajiit for looks alone - can't beat an armor-clad, hooded tiger)

Stone: Atronach

Major Skills: Archery, Restoration, Alchemy

Minor Skills: Heavy Armor, Destruction, Alteration, Smithing

Gear: Armor set of choice + Hood of choice (as long as those choices are Nordic Carved + Adept!)

Weapons: Zephyr + Enhanced Dwarven Crossbow (Sorry folks, Dawnguard or bust with this one)

Shouts: Slow Time, Whirlwind Sprint, Ice Form, Unrelenting Force

Spells: Dual-cast Flames, Fire Runes, Ash Runes, Whirlwind Cloak, Guardian Circle, Healing/Flesh spells



Credits to NoSnakesAlive, this guys makes awesome builds. If you get interested, go check him out!

Skyrim menes!

I present to you, with pride, The skyrim menes! They're like the normal skyrim memes, but there's something special about them: It's brazilian stuff!

















HAUSHUHUAHUAHUAHUAHA
Sorry :/


The Werewolf

   Werewolves are the most commonly known type of lycanthrope found in Tamriel, where they can be found in every province. Werewolves are individuals who assume wolf-like characteristics during the full moon (or in some cases, at will).

   The Dragonborn may become one by completing The Companions quests and attending a ritual which involves drinking the blood of Aela the Huntress (when she is in werewolf form). From this point onwards, those carrying the gift (or curse, depending on whom one is talking to), will be able to change into a Werewolf once a day, which causes people nearby to retreat and yield or attack. The Dragonborn will also get a bounty if the transformation is witnessed by a citizen.
   
WEAKNESSES: -No bonus is gained from sleeping.

 -Transformed werewolves cannot equip apparel, including armor.

 -When in werewolf form, the Dragonborn cannot pick locks or collect items/loot from   corpses, though doors can still be opened (though not ones requiring a key from inventory), and levers, buttons, and pull chains can be activated.

-When transformed, they may be unable to fit through narrow dungeon doorways. Walking through such doorways backwards may fix this.

-Increased vulnerability to Silver weapons, even when not transformed.

-People other than followers will attack a werewolf on sight.

-If someone sees the Dragonborn transforming, they will recognize them as a werewolf even in human form, and may treat them like an outsider or attack on sight.

-If the Dragonborn is seen transforming, they will incur a 1000 Gold bounty, and most NPCs will attack them.

PERKS: The Werewolf skill tree includes eight perks. Those will help him get stronger, do more damage, have more HP, affect higher lvl opponents with his howl of terror, and even summon allies to fight.



The Vampire Lord

    With the dawnguard DLC, you can actually turn in a deadly vampire lord, or an improved werewolf. Today we'll talk about the vampire lord feature.
   


     Vampire Lords have an altered and sinister appearance, one that is more drastically and artfully constructed than that of a regular vampire. The Vampire Lord features 11 unique perks and two combat modes -- Melee Mode and Blood Magic mode. Of the newly added spells is the ability to use consumed blood to vitalize the Vampire Lord and the ability to summon Gargoyles the way atronachs are summoned via the use of Conjuration magic. The power bite attack adds a unique cinematic where the Vampire Lord wraps its wings around the victim and bites them on the neck.

TRANSFORMATION occurs by the passing of time, or by feeding into people's blood. As the stages start to pass, the vampire earn diferent  status:

Stage 1:   Resist Frost - Your vampiric blood gives you 20% resistance to frost.
                Weakness to Fire - Your vampiric blood causes you to be 20% weaker to fire.
         
          2:   Resist Frost - Your vampiric blood gives you 30% resistance to frost.
                Weakness to Fire - Your vampiric blood causes you to be 30% weaker to fire.

          3:   Resist Frost - Your vampiric blood gives you 40% resistance to frost.
               Weakness to Fire - Your vampiric blood causes you to be 40% weaker to fire.

          4:   Resist Frost - Your vampiric blood gives you 50% resistance to frost.
                Weakness to Fire - Your vampiric blood causes you to be 50% weaker to fire.

PERKS: The Vampire Lord skill tree includes eleven perks. The left side of the tree deals with Night Powers, the right side deals with Blood Magic and the central column consists of passive perks that function like abilities.
Consuming life blood through a power attack bite or a Drain Life spell allows new perks to be gained.



The Legend of Dragonborn Pt.3


   -----As i take my leave from riverwood, my blood starts to rush and i get pretty excited. I always liked that kind of stuff: adventures, quests, wilderness... And this travel was making me feel alive again.
   Just as i take the bridge near riverwood, danger starts to appear: a pack of hungry wolves rush in my direction, ready to attack. Not big deal though. Found some bandits too. Nothing too scary.
   As i climb up the montain, a sudden cold breeze starts to strike deep in my soul: i better rest somewhere hot enough to keep me alive.
   Then, walking some more up the montain, here's that a giant monument/barrow kind of place appears, and it seems pretty interesting: It's a bunch of old ruins, full of bandits. Hopefully i can find Lucan's ornament in here.-----

Skyrim cool fanart

So, here's some skyrim fanart that got the attention of bethesda. Even if it's not my work, i decided to post here, just to share the creativity of those guys:
















Those pictures really make me want to play the game again...
Hope you enjoyed too


The Legend of Dragonborn Pt.2


   -----So, i stayed the night in Gerdur's house. She's really kind and helpful. We talked about the dragon incident, and she asked me to go to Whiterun and speak to the Jarl about this. I' m going to make the preparations for the travel. Townsfolk told me Whiterun is kinda far, so i'm resting here in riverwood for today, and departing tomorrow.
   While i was getting to know the village, i met some really nice shopkeepers: Lucan Valerius and her sister, Camila. Seems like they got robbed: a gold ornament, in the shape of a dragon claw. Must be very valuable and shiny. Im going to recover it for them. It's the least i can do for this nice people, since i'm going that direction.-----